![]() ![]() We’ve gone to great lengths to ensure that whomever (or whatever) you decide to be feels like it fits into any game or universe you choose to drop in to. We care deeply about preserving the legacy of our avatars so players always have the freedom to choose how they want to represent themselves, whether they prefer R6, R15, or the new Rthro proportions. True to our vision, Rthro is continuing the trend of adding more options for self-expression. They could also adjust the height, width, and head size of their avatar with our body scaling tools. For the first time, players could select different animation packages for walking, running, swimming, and more. It has more than twice as many joints as our original avatar, enabling better articulation. We expanded the inclusivity and customization options on Roblox with the launch of R15 in 2016. In 2010, we unveiled Robloxian 2.0, the first body package that let players reshape their arms, torso, and legs. We began with skin tones and customizable shirts, then later introduced a myriad of hats, pants, faces, and more to the Catalog over the next several years. The goal was to provide players with a never-ending array of customization options so they could outfit their avatar in any way they’d like. The first iteration was R6, which many of you will still recognize today as our original six-jointed avatar. ![]() The story of our avatar dates back to 2006 when we first launched Roblox.
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